If I had to succinctly describe my relationship with Mega Man X, it would be “casual acquaintances”. We met through a mutual friend (the original Mega Man series), we hung out a little back in the day (as I’d only ever really played X through X3) but lost touch after that, and every once in a while I’ll see something about it on Facebook. Sounds like a lot of adult friendships, right?
It’s all true, though. For some reason Mega Man X never quite held the same sway over me that the original series did. Part of it may have been timing, as the original series were part of my formative gaming memories – Mega Man 5 being the second video game I ever played in my LIFE, for instance – whereas Mega Man X would come along much later and kind of just be “Mega Man again, but better this time”. To that point, while I owned (and very much enjoyed) Mega Man 8 for PSX, I never bothered with the X series after 3. I had vague memories of renting one of them and not being very impressed, and otherwise I was just sort of aware of the later games by reputation. Not a good reputation, mind.
It was with that reputation in mind that I bought the Mega Man X Legacy Collection for my Switch. Having purchased the original Mega Man Legacy Collection on no less than three platforms because I’m a giant sucker (and partly out of a desire to support Frank Cifaldi), I figured this was a good chance for me to actually play and finish one of those Mega Man X games I never bothered with. Despite my disappointment at learning the initial hideous translation that resulted in everyone having Guns ‘n Roses and/or anime-pun themed names (literally, I want to meet whoever thought of the name “The Skiver” and just ask them why) I knew Mega Man X5 was considered one of the better ones, and since it was at one point positioned to be the final game in the series, I figured that was the safest one to go with.
And you know what? It was fine! Not…great, but fine. Read the rest of this entry »